May 24th, 2011 — 10:45am
“The human being is both a creature and a person; he or she is a created person. This, now, is the central mystery of man: how can man be both a creature and a person at the same time? To be a creature, as we have seen, means absolute dependence on God; to be a person means relative independence. To be a creature means that I cannot move a finger or utter a word apart from God; to be a person means that when my fingers are moved, I move them, and that when words are uttered by my lips, I utter them. To be creatures means that God is the potter and we are the clay (Rom. 9:21); to be persons means that we are the ones who fashion our lives by our own decisions (Gal. 6:7–8). . . .
“Though we cannot rationally comprehend how it is possible for the human being to be a creature and a person at the same time, clearly this is what we must think. Denial of either side of this paradox will fail to do justice to the biblical picture. The Bible teaches both man’s creatureliness and man’s personhood.” (Anthony Hoekema, Created in God’s Image, chapter 2)
Comment » | Life in Front of the Curtain
May 24th, 2011 — 8:40am
“Only that expositor is qualified to be a teacher of the Church who is not essentially or strictly an improviser and individualist but who sees clearly that he must state his case and bear his witness to the whole Church before and after him, who has not merely been alone with God and the Bible and the writings of the Reformers, but who has stood before the whole Church with God and the Bible and the writings of the Reformers, and is therefore confident and competent to speak not only to himself or to an incidental and selected circle, but intelligibly, responsibly and authoritatively to the whole Church.” (Karl Barth, Church Dogmatics, p. 2.615)
Comment » | Life Together
May 22nd, 2011 — 7:00am
“Almighty God, which dost make the minds of all faithful men to be of one will; grant unto thy people, that they may love the thing, which thou commandest, and desire, that which thou dost promise; that among the sundry and manifold changes of the world, our hearts may surely there be fixed, where true joys are to be found; through Christ our Lord.”
Comment » | Grace and Life
May 19th, 2011 — 12:31pm
The implications of this passage are legion:
“As in and with the confession of the Church I hear the infallible Word of God, I have to reckon first and above all with the lordship of Jesus Christ in His Church and the forgiveness of sins, which is operative in the Church; not with sin and therefore with the possibility of falsehood and error which it involves. And this means that I have not primarily to criticise the confession of the Church as it confronts me as the confession of those who were before me in the Church and are with me in the Church. There will always be time and occasion for criticism. My first duty is to love and respect it as the witness of my fathers and brethren.” (Karl Barth, Church Dogmatics, p. 2.590)
Comment » | Life Together
May 17th, 2011 — 9:20am
Self is god.
Choice is gospel.
Sex is sacrament.
Comment » | Things Come Lately
May 16th, 2011 — 8:31am
A day late, but here’s the latest collect from Cranmer:
“Almighty God, which showest to all men that be in error the light of thy truth, to the intent that they may return into the way of righteousness; Grant unto all them that be admitted into the fellowship of Christ’s religion, that they may eschew those things that be contrary to their profession, and follow such things as be agreeable to the same; through our Lord Jesus Christ.”
Comment » | Grace and Life
May 12th, 2011 — 7:44pm
Here’s a revised proposal regarding the chiastic structure of 2 Samuel 22:
A Praise to Yahweh for deliverance (vv. 2–4)
B Yahweh routs the king’s enemies (vv. 5–20)
C The king’s faithfulness (vv. 21–25, 3rd person)
D Yahweh’s varied faces (vv. 26–27, 2nd person)
E Yahweh’s friends and foes (v. 28, 2nd person)
D´ Yahweh’s face toward the king (vv. 29–30, 2nd person)
C´ Yahweh’s faithfulness (vv. 31–35, 3rd person)
B´ The king routs his enemies (vv. 36–46, 2nd person)
A´ Praise to Yahweh for deliverance (vv. 47–51)
Comment » | Exegetical Fragments
May 12th, 2011 — 3:10pm
I’ve recently been reading Philip Jenkins’ The Lost History of Christianity: The Thousand-Year Golden Age of the Church in the Middle East, Africa, and Asia – and How It Died. A very eye-opening work, with all sorts of contemporary relevance.
To illustrate, here’s a history lesson the church today would do well to ponder: Jenkins asks why the Christian church in North Africa simply disappeared in the wake of the Muslim invasions of the seventh and eighth centuries, while the Christian church in Egypt has survived to this day and even flourished under Muslim rule. He offers this telling proposal (p. 35):
“The key difference making for survival is . . . how deep a church planted its roots in a particular community, and how far the religion became part of the air that ordinary people breathed [emphasis mine]. The Egyptian church succeeded wonderfully in this regard, while the Africans failed to make much impact beyond the towns. While the Egyptians put the Christian faith in the language of the ordinary people, from city dwellers through peasants, the Africans concentrated only on certain categories, certain races. Egyptian Christianity became native; its African counterpart was colonial. This difference became crucial when a faith that was formed in one set of social and political arrangements had to adapt to a new world. When society changed, when cities crumbled, when persecution came, the faith would continue in one region but not another.”
Comment » | The Way of All the Earth
May 11th, 2011 — 1:41pm
A friend recently asked me why I am a fan of movies but an ardent decrier of video games. What follows is an attempt to respond to that sensible question; my thoughts aren’t particularly well-refined, so take them cum grano salis:
I would want to say initially that I believe an excess of movies can be every bit as deleterious to a child’s development as video games. Children tend to view movies as pure entertainment – no thinking required, all the imaginative work is done for you – and a lust for entertainment is not something I want to cultivate at all. That said, I believe film is a completely different cultural medium from the video game; about the only thing they share in common is a screen.
Video games invite children to participate in activities such as exploring, problem-solving, musical performance, competitive sport, fighting, etc., but to do so virtually rather than in the real world. There are two problems with this: (1) I want my children to live their lives in the world God made, not in a man-made virtual world; and I want them to engage the world using their bodies and brains together, rather than just their brains with the aid of a hand-held control. (2) Video games tend to be addictive precisely because they invite an indeterminate amount of activity (you can keep playing, and playing, and playing, because the activity never ends), without a clear terminus and incentive to walk away.
A movie is completely different. It does not offer an alternative reality to the real world, except in the sense that every story invites sympathetic participation in the lives of its characters (if this were unhealthy, God would have written His Bible very differently!). It does not offer a world that competes with the one God made; nor does it not offer a sphere of pseudo-activity where one can “live and move and have one’s being” virtually. Because of this, and because it has a clear terminus, a movie does not present the same temptations to addiction that a video game does.
More positively, I think of film as a subset of the “storytelling” category of human culture, which flows out of our bearing the image of God, the ultimate Storyteller. Viewing a film is arguably less demanding than listening to or reading literature (though digesting a good film is no easy task!); certainly one participates in the story of a film differently from the way one participates in the story of a book (the eyes are more involved, for one thing). But the fundamental activity (engaging a story) is the same. And in this regard, we must ask whether God Himself does not authorize storytelling that appeals to the visual sense: Isn’t this an implication of the sacraments, or of the various enactments in scripture of a word from the Lord (think of certain strange activities of the prophet Ezekiel)?
Someone might want to say that video games are “creative” whereas film-watching is entirely passive. I think this reflects ignorance both of video games and of film: To the extent one “creates” at all in a video game (the whole experience looks a whole lot more to me like stimulus-response), one does so entirely within the boundaries (visual and conceptual) dictated by the creators of the video game. Film, on the other hand, sets a story before the viewer and leaves the viewer’s response (critical, appreciative, or both) entirely to the viewer.
Comment » | Poets, Painters, and Playwrights
May 10th, 2011 — 4:14pm
I’m outlining 2 Samuel 22 for an upcoming sermon. Various commentators see a chiastic structure in the text, but I haven’t found a proposal that’s detailed enough to be really helpful, especially when it comes to verses 26–46. Here’s one of my own:
A Praise to Yahweh for deliverance (vv. 2–4)
B Yahweh routs the king’s enemies (vv. 5–20)
C The character of the king (vv. 21–25, 3rd person)
D The mysterious ways of Yahweh (vv. 26–30, 2nd person)
C´ The character of Yahweh (vv. 31–35, 3rd person)
B´ The king routs his enemies (vv. 36–46, 2nd person)
A´ Praise to Yahweh for deliverance (vv. 47–51)
Comment » | Exegetical Fragments